Patchnotes

General Information
This page contains the current live and experimental-branch patch notes for the Steam PC game version.

Live=

Neon Abyss Content Patch 1.4 - Call of Hades


Date: 13-05-2021

New Features:

* New Storyline and Area: After defeating Zeus or one of the superior Managers, you will then unlock the new storyline and Hades' office will then become accessible. * New Room: In the bar you’ll be able to locate the new ‘Game Dev’ room! Here you’ll be able to talk to the game dev to see your unlocked cheats! After completing Hade’s quest, the Library and 404 room will become available to visit along with the vending machine! * New Pet Merge: When you acquire Peter, Dr. Manhattan, and Agent Grey all at the same time, they will then merge into a new powerful pet. * Difficulty Adjustment: You can now adjust the difficulty of the challenge rooms in the earlier levels

Neon Abyss Content Patch 1.3 - The Advent of Titans


Date: 11-02-2021

* Added The Titan: Prometheus. As the ruler of the new era, the Titan Group finally shows up! * Added 2 new special Managers: Cursed Athena and Ares. You can check their specific information at the bar. * Added a new normal Boss: God of Makeup. * Added 2 new special levels: You need to get a special ticket to enter this level.

Version 1.25
Date: 22-12-2020

Major Changes:

* The Lab(Basement level 2) is now open, you can now customize the monster encounters! * Added 3 Sets of items, obtain enough items in a Set to activate Set powers! * Added new jump related items, you could win fights without ever firing a shot! * Tweaked explosion related items, synergies between the explosion items are now enhanced. * Added 6 new soundtrack in the game, let's rock!

New nodes in unlock tree:

* WARRIOR STATUE - GUARDIAN: You will get a random blessing if you die 3 runs in a row. * Reroll Cube: There's a chance that a carryable cube will appear in the shop, which has many magical effects! Lift and throw it! * Golden Secret: There's a chance that you may find golden creatures in battle rooms. * New Pain room: it will drop an item if you get hurt on the 6th time in this room. * Added Random Character choice with a random item.

Other changes:

* Abyssal difficulty can be accessed any time once unlocked. * Added a series of puzzle-solving rooms (you will be rewarded if you solve them.) * Remake Ming's skill: he can now preview the result of the next egg hatch. * Pets will now get stronger the more pets you have. * Added a new big worm monster. * Added a Special Chest Shop. * Added more battle rooms. * Added item effect activation indicators. * Added a new type of Challenge room, it will reward you even if you get hit. * Update to monster bullet appearance. * Reduced glare issue when bullets or lasers fills the screen. * Added item effect indicator. * Tweaks to Shooting game room, it now drops items other than weapons. * Tweaks to Brick game room, drops more varied items. * Added a new piano song. * Fire Cracker item now only works in combat. * Thunder and Summer buffed, radius increases with jump times.

Version 1.2.2.26RC
Date: 29-10-2020

Major Changes

* AUTO-SAVE for every level, you can now continue your runs from the level you left off * Item Gallery: In the basement of the bar, you can browse all items that you encountered, you can trial them or ban them. (Peter and Jack are back... unless you want to get rid of them) * Item Bans: You can now ban items/pets/weapons in the gallery (Achievement will not be available after a certain number of bans) * New Boss: God of Gambling - watch out they know how to count cards! * New Challenge room: Put your skill to the test! You will get the reward based on how you perform, try not to get hit * New batch of pets * Enemy bullets will now be displayed in front of player bullets * Revamped unlock progress tree for more flexibility in picking the path of your progress and it's cheaper to progress too! * Extra gem drop for fixed bosses, each time you beat the last boss, you will be awarded extra gems based on your difficulty levels. * You can now reset your unlocks tree (for the cost of 20 Gems) * Boss defeated badge for every character (different difficulty will result in a different boss badge) * Tweaked damage model, balanced weapon damages * Separate button added for the character's passive ability instead of the interact key * Grenade projectile path preview for easy and normal (not available in hard mode) * Add monster spawn and teleportation indicators * You will now unlock more monsters by defeating managers, (previously, you have to unlock them on the unlock tree) * Pets now no longer shoot on their own, they will only shoot if you shoot * Improved boss portraits (they're prettier now)

Other changes

* General performance improvements * Max Hearts and shield containers now reduced from 10 to 8 * Removed the Hit-recover time for the player * Increase the duration of the item banner display * Broken slot machine door can now be blown open by explosives * Add the egg counter * Add level numbers * Added more types of pickups (money bag, double keys and double bombs) * Tweaked level setup, the musical monster will not appear on early levels * Tweaked biter monsters' behaviors * The first level shop will now be on sale, also shop now displays item names * Zen room: Tweaked difficulty, it now costs hearts to play * Added more songs for piano * Fixed cursor lock for fullscreen * The inventory screen can now show more than three rows of items * Added aiming reticle for controllers * Optimized flying control * Mines do not explode on contact * Moldy hearts now has a chance to increase your heart containers * R-6 picking up items that increase heart containers can increase shields * Coin Bomb change: You get triple the coins, but coins will explode after 3 seconds if you haven't picked it up

Bug Fixes

* Fixed the issue where player/monsters may glitch out of the room * Fixed Saya revive bug with melee mode * Fixed roulette machine * Fixed for upgrade tree can not interactable bug * Fixed issue where stacked explosions might propel player/monster/boss out of the room on performance hitch * Fixed tracking weapons not able to lock-on to Athena and Zeus * Fixed Saya's animation being stuck when in the air * Fixed being unable to show map and teleport bug with Heart of Fire * Fullscreen mode now locks cursor. * Fixed the issue where player/monsters may glitch out of the room * Fixed Big Daddy that sometimes does not prevent explosion damage. * Fixed Blink which should not be able to get past special doors. * Fixed the wrong amount of Gems dropped by the final boss of each run. * Fixed Egg count related items that count the eggs wrong.

Version 1.1.13.19
Hotfix#1

Date 29-07-2020

* Cursor not confined to fullscreen fix. * French keyboard compatibility. * Remove Vibrant Ball, Peter and Jack (until a full update with reworked pet mechanics - see experimental notes.) * Fix for credits not scrolling. * Fixed stats for certain monster and bosses so they will not be invincible to certain weapons * Fixed issue where stacked explosions might propel player/monster/boss out of the room on performance hitch * Fixed tracking weapons not able to lock on to Athena and Zeus * Fixed Saya's animation being stuck when in the air * Fixed being unable to show map and teleport bug with Heart of Fire * Fullscreen mode now locks cursor.



Experimental=

Current Patchnotes
Currently, the experimental branch is identical to the live version.

Version 1.3.1.38
Date: 05-11-2020

* Added new battle rooms * Thunder and Summer buffed，radius increases with jump times * Added more item effect activation indicators * Pain room will now always drop an item if you get hurt the 6th time * Minor bug fixes * New Pain room, available in the unlock tree * Added item effect indicator * Tweak to the Re-Roll cube * Limits to the number of monster spawned by pumpkins * It should now be possible to drop all items available in the Gallery room

Version 1.3.1.26
Date: 27-10-2020

* Chance to encounter reward room in place of special rooms * Chance to drop Clown box (unlockable) * Buffs to damage and effects of jump items * Pets will now get stronger the more pets you have * Added new battle rooms * Fixed SFX of Ares * Fixed shops selling items that spawned already * Abyssal difficulty can be accessed any time once unlocked * Added 6 new soundtrack in the game, let's rock! * Added lots of more battle rooms

Version 1.3.1.14
Date: 14-10-2020

* Tweaks to Shooting game room, it now drops items other than weapons * Tweaks to Brick game room, drops more varied items * Added a new type of Challenge room, it will reward you even if you get hit * Added a batch of new Challenge rooms * Pets now immune to environment damage * Fire Cracker item now only works in combat * Raised the stat ceiling of some item effects * Buff to Shaman's Mask * Update to monster bullet appearance

* Fixed crash on continuing to save progress on level 8 * Fixed Plan B effect * Fixed texture error on Clown bombs * Fixed Smirk Co. and Mystery box minimap display

Version 1.3.1.4
Date: 27-08-2020

* Added a series of puzzle-solving rooms (you will be rewarded if you solve them) * Added 3 Sets of items, obtain enough items in a Set to activate Set powers! * New jump related items, you could win fights without ever firing a shot! * Tweaked explosion related items, synergies between the explosion items are now enhanced * Monsters are now more varied * Enhanced the look and effects of many items * Reduced glare issue when bullets or lasers fills the screen

Version 1.2.1.35
Date: 22-08-2020

* More tweaks to boss HP in later levels and higher difficulties.

Version 1.2.1.28
Date: 20-08-2020

* Fixed auto-save seed consistency * Reduced HP amount of bosses on harder difficulties and later levels

Version 1.2.1.24
Date: 18-08-2020

* Fixed issue of low HP amount of bosses on harder difficulties and late levels * Optimized flying controls * Mines do not explode on contact * Weapon balance * Fixed freeze issue of the claw machine room * Fixed God of Pills from glitching out of the room

Version 1.2.1.18
Date: 17-08-2020

Notice: This update will reset your unlock tree and your key bindings. You will be refunded all of the faith gems you have spent so far.

​Changes：

* New Boss: God of Gambling * New Challenge room: Put your skill to the test! You will get the reward based on how you perform, try not to get hit. * New unlock tree: Revamped for more flexibility in picking the path of your progress, it's cheaper to progress too! * You can now reset your unlocks tree (will cost faith gems). * Added the EGG COUNTER * Added level numbers.

Balance Tweaks:

* Weapon damage balance ( still under work) * Optimised enemy bullets, which are more visible. * Zen room: Tweaked difficulty, it now costs your hearts to play. * Coin Bomb change: You get triple the coins, but coins will explode after 3 seconds if you haven't picked it up. * Remove the pet NOD-8 * R-6 picking up items that increase heart containers can increase shields.

Bug fixes:

* Fixed Big Daddy that sometimes does not prevent explosion damage. * Fixed Blink which should not be able to get past special doors. * Fixed wrong amount of Gems dropped by the final boss of each run. * Fixed Egg count related items that count the eggs wrong.

Version 1.2.0.35
Date: 30-07-2020

* Added Up is Jump setting to keyboard/mouse * Broken slot machine door can now be blown open by explosives * Moldy hearts now has a chance to increase your heart containers * Fixed text issue for pet Peter

Version 1.2.0.31
Date: 29-07-2020

Major changes:

* Removed the Naughty-egg, all pets are back (except the Vibrant ball), also added some new pets * You can now ban items/pets/weapons in the gallery (Achievement will not be available after a certain number of bans) * Boss badge for every character (different difficulty will result in a different boss badge) * Auto-save for every level, you can now continue your runs * Monsters will no longer pop out of thin air without warning, a portal will appear before the monster * A new button for the character's passive ability instead of the interact key * The inventory screen can now show more than three rows of items

Balance Tweaks:

* Max Hearts and shield containers now reduced from 10 to 8 * Removed the “Hit-recover" time for the player   * Pets now no longer shoot on their own, they will only shoot if you shoot    * Tweaked item drop rates    * Tweaked level setup, the musical monster will not appear on early levels    * Tweaked damage model, balanced weapon damages, you will no longer three-hit bosses, or dealing no damage to bosses    * Tweaked biter monsters' behaviors    * Tweaked rewards from rooms

Bug fixes:

* Fixed issue where player/monsters may glitch out of the room * Fixed Saya revive bug with melee mode * Fixed roulette machine

Experimental Branch Update
Date: 18-07-2020

* Added Support for Azerty Keyboard * Added aiming reticle for controllers * Fixed the elevator in the bar, now you can visit the Item gallery * Updated boss portraits * Added more types of pickups * Added more songs for piano * Challenge room now rewards you with items for flawless and pickups if you were hit * Fixed cursor lock for fullscreen

Experimental Branch Update
Date: 16-07-2020

Changes:

* [Removed] Vibrant Ball whilst we redesign it   * Normal eggs will not hatch into controversial pets (Grabber, Dr. Blue, Jack, Peter) * A new kind of egg (naughty egg), it will not fail to hatch, but includes the controversial pets, you need to manually press interact button to pick this egg up. * Grenade projectile preview (not available in hard mode.) * Upgrade tree tweaked to be less grindy. * Extra gem drop for fixed bosses, each time you beat the last boss, you will be awarded extra gems based on your difficulty levels (max 21 extra on abyssa.l)   * Wisdom progress will not be reset when violence path is triggered, it halves your current wisdom progress. * The first level shop will now be on 50% sale, also shop now displays item names. * You will now unlock more monsters by defeating managers, (previously, you have to unlock them on the unlock tree.) * Enemy bullets will now be displayed in front of player bullets. * Increase the duration of the item banner display. * Nerfed the movement speed for the second stage of McFamily bosses. * Slot machine door will open after self destruct. * Supports for more aspect ratios.

Bug Fixes

* Potential fix for upgrade tree can not interactable bug * Fixed stats for certain monster and bosses so they will not be invincible to certain weapons * Fixed issue where stacked explosions might propel player/monster/boss out of the room on performance hitch * Fixed tracking weapons not able to lock on to Athena and Zeus * Fixed Saya's animation being stuck when in the air * Fixed being unable to show map and teleport bug with Heart of Fire * Fullscreen mode now locks cursor.