Challenge Room

Challenge Rooms offer the player a way to earn an item if they defeat 2-3 waves of enemies without getting hit. They are marked on the map with an icon that shows two crossed swords. There are three variants of the challenge room, indicated by the icon shown on the right side of the room. Variant A: Marked by two glowing neon-light stars, the player will get an item guaranteed if he does not get hit at all in this variant. Getting hit will turn off one of the neon-light stars, also getting hit once will reward a silver chest at the end which still has a chance to reward an item or will reward a consumable instead. If the player gets hit twice or more, they will be rewarded with a bronze chest in the end which will only contain a consumable. Variant B: In variant B, the player can't get hit at all, if he wants an item. Otherwise rewards a consumable. Variant C: Here, the player can get hit any amount of times and will still be rewarded with an item at the end.